AI Insights · Timothy · October 2021
Top 5 Arcade Racing Apps on Android in Romania: Q3 2021
Discover the performance of the top 5 arcade racing games on Android in Romania during Q3 2021, including weekly downloads, revenue, and active users.
In Q3 2021, the top 5 arcade racing apps on the Android platform in Romania showed varying trends in weekly downloads, revenue, and active users. Below is a detailed breakdown of each app's performance during this period, based on data from Sensor Tower.
Need for Speed™ No Limits from ELECTRONIC ARTS saw a consistent weekly revenue, peaking at approximately $2.6K in the last week of July. Weekly downloads ranged between 3.2K and 5.9K, with a noticeable peak at the end of June. Active users initially declined from 21.8K to 16.1K in mid-July but recovered to 19.9K in early September before ending at 16.1K by the end of the quarter.
Asphalt Legends Unite by Gameloft SE experienced a significant spike in weekly revenue, reaching about $3.3K at the beginning of August. Downloads showed a positive trend, peaking at 3.9K in late August. Active users increased steadily, starting at 5.1K at the beginning of the quarter and reaching 7.3K by the end of September.
Tuning Club Online from Two Headed Shark DMCC saw its weekly revenue peak at around $480 in late July. Downloads surged to 7K in both late July and mid-August. Active users mirrored this trend, climbing from 7.4K at the start of the quarter to a high of 14.9K in early August before stabilizing around 10.1K by the end of September.
Asphalt 8 - Car Racing Game, another title from Gameloft SE, had modest weekly revenue, peaking at $338 in early September. Downloads showed consistent growth, reaching up to 2.8K in late August. Active users increased from 5.8K at the start of the quarter to 7.4K by the end of August, then slightly declined to around 6K by the end of September.
Rebel Racing from Hutch Games demonstrated stable weekly revenue, peaking at $231 at the end of August. Weekly downloads saw an upward trend, peaking at 3.2K in late August. Active users also increased, starting at 11.2K at the beginning of the quarter and reaching 14.3K by the end of August before stabilizing around 10.3K by the end of September.
For more insights and detailed data, visit Sensor Tower.